The Iron Cross, sometimes called Darby’s Field, is a combination that is said to do the impossible. The component bets with the lowest house edges are place bets on 6 and 8, each at a 1.52% edge. Yet the combination is said to have a house edge of 1.14%. How can that possibly be true? The Iron Cross betting strategy is extremely simple. All you have to do is to make a field bet combined with place bets on the numbers 5, 6, and 8 (as shown). Bets of the same size are usually made, although some players believe that it is necessary to increase bets according to a certain progression or vary them in any other way. The Iron Cross Craps System. The Iron Cross craps system has been around for a long time. It’s more powerful now because many casinos pay double on a field bet for a pair of aces rolled (a two) and triple for boxcars (a twelve), compared to the even money they used to pay 50 years ago. The Iron Cross system is one of the most popular betting strategies in the game of craps. It definitely can be a lot of fun to use, but as with all betting systems, it is statistically flawed. To learn why, read our article about the failure of craps system.
Before reading about this, or any other craps system, you should thoroughly understand craps basics and know the craps bets involved. The Iron Cross system is one of the most popular betting strategies in the game of craps. It definitely can be a lot of fun to use, but as with all betting systems, it is statistically flawed. To learn why, read our article about the failure of craps system. To try to combat these statistical shortcomings, the 'Unbeatable' Iron Cross was invented. Here we examine how the Iron Cross, and it's most popular variation are used, why they've become so popular, and what they do have to offer. How to Use It The basic Iron Cross Strategy simply says to make a field bet in conjunction with place bets on the 5,6, and 8. All of these bets should be approximately the same size, but some people will tell you to vary them in a specific way. When a bet loses, you simply replace it and keep on playing.
The lure of playing the Iron Cross bet in the game of craps revolves around the fact that you get paid when any number is thrown any number but the 7 that is. The Iron Cross bet consists of a one unit place (or pass line) bet on the 5, 6 and 8 plus a one unit field bet. An example is a $30 6 and 8, a $25 5 and a $25 Field.
Lets see how this system deals with the different possible outcomes. If the dice show 2, 3, 4, 9, 10, 11, or 12 then your field bet wins even money and your place bets remain unchanged on the table. If the dice show a 5 your place bet on 5 wins and is paid out 7:5, but you lose your field bet. The other two place bets remain unchanged. If the dice show either a 6 or 8 then the respective place bet wins and you get a 7:6 payout, but you lose your field bet. The other two place bets are unchanged. If a 7 is rolled you lose the field bet and all three place bets! As you can see above, the only way you can really lose with the iron cross is when a seven is rolled. While 7 is the most likely number of all, it should only appear about 1/6 of the time. For the Iron Cross to be profitable in the long run, you need to have enough winnings from the non-7 rolls to outweigh the large losses that 7's bring. Statistically, this cannot be achieved (in the long run) because you are only combining a series of bets that, independently, are at a disadvantage. Place bets on 5 have a house edge of 4.00% Place bets on 6 and 8 have a house edge of 1.52% When you run the numbers, the casino still has a 3.87% house edge if you spread your bets equally. Even when the casino pays double (or triple) for the 2 and 12, the house edge is still over 2.49%. Even if this traditional Iron Cross System doesn't interest you, there are different varieties of this system such as the Iron Cross with a pass line bet and the Unbeatable Iron Cross Variation.
The Unbeatable Iron Cross isn't as perfect as the name suggests but it is a legitimate system and it can be a very engaging way to play the game. Win big with the Iron Cross at Cherry Casino! The Unbeatable Iron Cross Variation has gained a lot of hype on the internet mostly because of the enticing name, but it does deserve an explanation. To start with, wait until the come out roll has taken place and the point is set. Right after the come out roll, this is how you would bet (using a standard 5 dollar bet for the example): As the rolls progress, you keep on reloading your lost bets as you would normally, but there is one major difference with this variation. Since you are betting at the same time as the pass line players at the table, you are avoiding the same 7 that they are. When the table gets its point, and the pass line bets win, this system expects that a seven is due at any moment, and you stop betting until all of your bets have finally lost. Some of the more 'sophisticated' craps gurus don't follow the table's point, but instead employ their own 'counts', which supposedly can predict future rolls. These counts assume that each non-seven roll brings you closer to the inevitable 7. Craps counts require you to keep track of past rolls and then use that information to attempt to predict when a 7 will be rolled again. When the count predicts that a 7 is iminent, you can stop putting your money on the table.
Whether you are watching for the point or using a special 'count', you are falling into one of the most common traps in gambling. The belief that past rolls will affect future ones makes sense to the human mind, but the truth is that every roll is an independent event. This is a common 'gamblers fallacy' that you need to avoid at all costs. Even if you see one hundred sevens rolled in a row, the next roll is as likely to be a seven as the first. Statistically speaking, the Unbeatable Iron Cross still has a 3.34% house edge. It's Not All Bad Sure the Iron Cross doesn't magically swing the odds in your favor, but that is no reason to dismiss it. When you look at a 3.34% house edge, this system is a pretty fair way to bet when compared with many of the sucker bets found in craps, and it gives you a faster, more exciting experience than the line bets. Every roll either brings a win or a loss, and you are constantly engaged in the game. This might be one of the most fun ways to play craps without losing too much money too fast. There is a reason that Cherry Red Casino is our #1 online casino for craps players. Everything from their hefty welcome bonus ($777) to their outstanding customer support catapults Cherry Red Casino to the head of the pack. When you're ready to start winning with the Iron Cross, good luck!
On the simulator I use a $5 minimum bet as follows, after the point is established:
Place a $10 bet on the 5
Place a $12 bet on the 6
Place a $12 bet on the 8
And a $5 field bet
I let the point be made then my decision points are:
If I win three straight rolls, I take all my bets down.
If the point is made, I take down the Field bet, if necessary, then start over.
And obviously, if a seven is rolled, I lose and I start over.
Bank roll is $300, if I ever get over $100 profit, take those profits and restart the game.
On a cold run, I sometimes reduce to two straight wins.
I find this to be profitable here, what does anyone think?
I have tried a variation on the Iron Cross that I would love some outside input.
I expect you will get about the same 'input' as you received for your thread before your Vegas trip in January. Did you bet this Iron Cross in Vegas? Did you bet something else? Did you achieve your win goal frequently enough to pay for your trip expenses?
As you probably know, the Iron Cross works great if shooters have long rolls, but poorly if Red keeps crashing the party. You say you quit after 3 wins, which minimizes Red's opportunity to crush you. But, you miss out when shooters have a long roll. Also, it takes several small wins (as you describe) to recover from just one point-seven out, so it's easy to get way behind quickly. But, win or lose, betting the Iron Cross can sure be a lot of fun.
Here is a suggestion: observe a very long string of tosses and note that Red occurs in bunches, just like cars on a highway and any other random phenomenon involving time. The descriptive math is too complex to discuss here. Simply try to anticipate and dodge those bunches with your Iron Cross.
Rolls eyes*
Rolls eyes back, brows down.
So you can roll your eyes if that makes you feel better but all I was asking was for an opinion.
Next sessions I will keep a log.
Buzzkill of course. I'll just point out some of the dubious elements in this thread and the discerning newbie can take it from there.
Dubious or misleading claims or assumptions:
*hit and run as a viable strategy
*tables that were cold or hot will continue to be so
*clumping phenomenon of rolled numbers can be predicted
*betting scenarios being 'profitable'